With the Lua config, `hyprctl dispatch` evaluates Lua rather than the
hyprlang dispatcher strings, and `hyprctl keyword` is refused outright
("can't work with non-legacy parsers"). Three scripts still used the old
forms and silently failed.
- toggle_floating (SUPER+W): rewritten around hl.dsp.window.{float,resize,
center}. The Lua resize dispatcher takes absolute pixels only, so the
70% is resolved against the logical size of the window's monitor, and
fullscreen is left first since resize is a no-op while fullscreen.
Floats every window at 70%x70% now, not just 50%x55% for kitty.
- performance: runtime overrides via `hyprctl eval hl.config{}`; drop the
removed decoration:drop_shadow for decoration:shadow:enabled; read the
gamemode flag from `getoption -j` (.bool), which the awk on line 2 had
been picking the "set:" line out of.
- move_by_rules: movetoworkspace -> hl.dsp.window.move{workspace=N}.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01StGBghPW9Dm7z7uj2VNWHr
41 lines
1.0 KiB
Bash
Executable File
41 lines
1.0 KiB
Bash
Executable File
#!/usr/bin/env sh
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# Toggles "game mode": strips animations/blur/shadows/gaps for max performance,
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# and reloads the config to restore them.
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#
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# NOTE: with the Lua config `hyprctl keyword` is gone ("can't work with
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# non-legacy parsers"); runtime overrides go through `hyprctl eval hl.config{}`.
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HYPRGAMEMODE=$(hyprctl getoption animations:enabled -j | jq -r '.bool')
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# Waybar performance
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FILE="$HOME/.config/waybar/style.css"
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sed -i 's/\/\* \(.*animation:.*\) \*\//\1/g' $FILE
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if [ "$HYPRGAMEMODE" = true ]; then
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sed -i 's/^\(.*animation:.*\)$/\/\* \1 \*\//g' $FILE
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fi
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killall waybar
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waybar > /dev/null 2>&1 &
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# Hyprland performance
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if [ "$HYPRGAMEMODE" = true ]; then
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hyprctl eval 'return hl.config({
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animations = { enabled = false },
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decoration = {
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rounding = 0,
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blur = { enabled = false },
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shadow = { enabled = false },
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},
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general = {
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gaps_in = 0,
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gaps_out = 0,
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border_size = 1,
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},
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})'
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exit
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fi
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hyprctl reload > /dev/null 2>&1 &
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