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sherpa_ros2_ws/src/sherpa/worlds/empty.world

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<?xml version="1.0" ?>
<sdf version="1.5">
<world name="empty">
<physics type="ode">
<max_step_size>0.001</max_step_size>
<real_time_update_rate>100</real_time_update_rate>
</physics>
<plugin
filename="gz-sim-physics-system"
name="gz::sim::systems::Physics">
</plugin>
<plugin
filename="gz-sim-user-commands-system"
name="gz::sim::systems::UserCommands">
</plugin>
<plugin
filename="gz-sim-scene-broadcaster-system"
name="gz::sim::systems::SceneBroadcaster">
</plugin>
<plugin
filename="gz-sim-sensors-system"
name="gz::sim::systems::Sensors">
<render_engine>ogre</render_engine>
</plugin>
<plugin filename="gz-sim-imu-system"
name="gz::sim::systems::Imu">
</plugin>
<light name="sun" type="directional">
<pose>0 0 20 0 0 0</pose>
<diffuse>0.8 0.8 0.8 1.0</diffuse>
<specular>0.8 0.8 0.8 1.0</specular>
<attenuation>
<range>1000</range>
<constant>0.9</constant>
<linear>0.05</linear>
<quadratic>0.01</quadratic>
</attenuation>
<cast_shadows>false</cast_shadows>
</light>
<model name="ground_plane">
<static>true</static>
<link name="link">
<collision name="collision">
<geometry>
<plane>
<normal>0 0 1</normal>
<size>1000 1000</size>
</plane>
</geometry>
<surface>
<friction>
<ode>
<mu>50</mu>
</ode>
</friction>
<bounce/>
<contact/>
</surface>
</collision>
<visual name="visual">
<cast_shadows>false</cast_shadows>
<geometry>
<plane>
<normal>0 0 1</normal>
<size>1000 1000</size>
</plane>
</geometry>
<material>
<script>
<uri>file://media/materials/scripts/gazebo.material</uri>
<name>Gazebo/Grey</name>
</script>
</material>
</visual>
<pose>0 0 0 0 0 0</pose>
<inertial>
<pose>0 0 0 0 0 0</pose>
<mass>1</mass>
<inertia>
<ixx>1</ixx>
<ixy>0</ixy>
<ixz>0</ixz>
<iyy>1</iyy>
<iyz>0</iyz>
<izz>1</izz>
</inertia>
</inertial>
</link>
<pose>0 0 0 0 0 0</pose>
<self_collide>false</self_collide>
</model>
</world>
</sdf>